font.lol

About font.lol

font.lol answers one question, "what font is in that?", for games, logos, movies, and TV shows. It is an identification site, not a font store: it sells nothing and hosts no font files.

Identifications are made by scanning the work's actual poster, logo, or title treatment with the Font Finder engine and having a person review the result before anything is published. When the identified font is free, the page links to its FontSpace page; when it is commercial, the page links to its font.io page. When no confident identification exists, the page says so and names the closest font as a lookalike, in those words.

How we identify fonts

The scan

Each identification starts from the work's official poster, logo, or title treatment. The lettering is cropped into glyphs, a person confirms the glyph regions, and the Font Finder engine compares each glyph against its catalog index (SigLIP embeddings, FAISS search, same-codepoint voting, where a glyph only votes among catalog glyphs of the same character). A reviewer then accepts, downgrades, or rejects the result. Nothing publishes on the scan's word alone.

Confidence language

Identified
Scan and review agree, and the specimen matches across the compared glyphs. The page states the font as fact.
Likely, based on
A strong match with modifications, or partial glyph coverage. The page says the lettering is "based on" the font and names the modifications.
Similar to
No confident identification. The page names the closest known font as a lookalike and says so in the verdict line, never buried.

Corrections

A correction that changes an identification re-runs the scan, updates the page with a dated correction note, and keeps the earlier verdict in the audit record. Identifications are never silently rewritten. Report one via contact.